|Publisher name:||Rio Grande Games|
|No. of players:||2-6|
|Age:||8 years and up|
|-||Gamers Choice Awards: Multiplayer Nominees (2003)|
|-||Nominierungsliste 'Spiel des Jahres' (Nominees for Game of the Year) (2002)|
|-||Spiel der Spiele: Games for Families (2002)|
|-||Deutscher Spielepreis ('German Game Award'), Rank: 2 (2002)|
|English reviews:||EFUN, Faidutti, GoodGameGuide, The Games Journal|
|Online shop:||EFUN (EN)|
|Translations:||Trans America (2002); Winning Moves; Franz-Benno Delonge|
|Predecessors:||Iron Road (2001); Winsome Games; Franz-Benno Delonge|
|Box text:||America in the 19th century: railroads are booming! Pioneer spirit and vision are everywhere. Everyone wants to be the first to build a railroad network across the country. Each player gets a set of five cities and must build a network (with the help of the other players) to connect all five cities. The first player to connect his five cities wins the round. The others lose points based on how far their unconnected cities are from the network. |
Who will be the first to connect his cities? Is it Casey, who was the first to build through the mountains to the west? Or Annie, who was the one who best made use of the others' tracks?
Goal: Connect 5 cities with track. Choose the best starting point. Lay 1 or 2 tracks per turn. Predict where others will build and use the others' tracks.
A fast family game with simple rules.
|Contents:||1 game board |
35 city cards (in 5 colors)
6 start markers (to mark the track networks)
6 locomotives (as scoring markers)
1 starting player card
1 game rules
|Link to this page:||http://luding.org/Skripte/GameData.py/ENgameid/14628|