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Reef Encounter
| Jahr: | Essen 2004 |  |
| Autor/in: | Richard Breese |
| Grafik: | Juliet Breese |
| Verlag: | R&D Games, Richard Breese |
| Status: | Lieferbar |
| Serie: | Reef Encounter |
| Preis: | EUR 40.00 |
| Kategorie: | Gesellschaftsspiel |
| Anzahl Spieler: | 2-4 |
| Altersgruppe: | ab 10 Jahre |
| Spieldauer: | 1 Stunde bis 2 Stunden |
| Deutsche Rezensionen: | FAIRspielt, H@LL9000, WestparkGamers |
| Englische Rezensionen: | EMS, Gamepack |
| Nachfolger: | Reef Encounter (2005); What's Your Game?; Richard Breese
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| Pressetext: | The aim of the Reef Encounter is to grow the largest and strongest corals on the reef and to feed the parrotfish. Points are awarded at the end of the game for the number and type of polyps that your parrotfish has consumed.
Each turn players play larva cubes, allowing polyp tiles to be placed onto the boards to create new and larger corals. Corals that are two or more polyps in size may attack other weaker types of coral. Polyps from a defeated coral can then be recycled as new polyps or used to obtain alga cylinders or larva cubes. Shrimps can also be played to protect the corals from attack. Alga cylinders strengthen some types of corals relative to the other types and can fix the hierarchy between two particular types of coral (and increase their value) for the remainder of the game. |
| Material: | 5 Game boards, 50 wooden Larva cubes, 200 Polyp tiles, 16 wooden Alga cylinders, 10 Coral tiles, 16 wooden Shrimps, 4 Parrotfish, 4 Player screens, 4 Turn action cards, a cloth Bag, Rules in English and German |
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| Letzte Änderung: | 10.01.07 |
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| Link zu dieser Seite: | http://luding.org/Skripte/GameData.py/DEgameid/16185 |
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