Volume 25,
Number 1,
2006
Articles
- Alessandro Artusi, Carlo Gatta, Daniele Marini, Werner Purgathofer, Alessandro Rizzi:
Speed-up Technique for a Local Automatic Colour Equalization Model.
5-14
- Xiao-Hua Cai, Yun-Tao Jia, Xi Wang, Shi-Min Hu, Ralph R. Martin:
Rendering Soft Shadows using Multilayered Shadow Fins.
15-28
- Katrien Jacobs, Céline Loscos:
Classification of Illumination Methods for Mixed Reality.
29-51
- Juan José Jiménez, Francisco R. Feito, Rafael Jesús Segura, Carlos J. Ogáyar:
Particle Oriented Collision Detection using Simplicial Coverings and Tetra-Trees.
53-68
- R. G. Laycock, A. M. Day:
Image Registration in a Coarse Three-Dimensional Virtual Environment.
69-82
- Samuli Laine, Timo Aila:
A Weighted Error Metric and Optimization Method for Antialiasing Patterns.
83-94
- E. Marti, D. Gil, C. Julia:
A PBL Experience in the Teaching of Computer Graphics.
95-103
- J. Zara:
Virtual Reality Course;A Natural Enrichment of Computer Graphics Classes.
105-112
State of the Art Review
Volume 25,
Number 2,
2006
Articles
- David Fradin, Daniel Meneveaux, Pascal Lienhardt:
A Hierarchical Topology-Based Model for Handling Complex Indoor Scenes.
149-162
- Manuel N. Gamito, Steve C. Maddock:
Anti-aliasing with Stratified B-spline Filters of Arbitrary Degree.
163-172
- Jeffrey Mahovsky, Brian Wyvill:
Memory-Conserving Bounding Volume Hierarchies with Coherent Raytracing.
173-182
- Stavros G. Papageorgiou, Nikos A. Aspragathos:
Transformation and Normal Vector Calculation of Parametrically Defined Surfaces Based on Dual Vectors and Screw Theory: Application to Phong's Shading Model.
183-195
- Oliver Matias van Kaick, Hélio Pedrini:
A Comparative Evaluation of Metrics for Fast Mesh Simplification.
197-210
- Samuel Atlan, Michael Garland:
Interactive Multiresolution Editing and Display of Large Terrains.
211-223
- Yang Liu, George Chen, Nelson Max, Christian Hofsetz, Peter McGuinness:
Undersampled Light Field Rendering by a Plane Sweep.
225-236
State of the Art Review
Volume 25,
Number 3,
2006,
EG 2006 Proceedings
Geometry
Rendering
Geometry Compression and Decompression
Photorealistic and Image Based Rendering
Geometry Reconstruction
- Philipp Jenke, Michael Wand, Martin Bokeloh, Andreas Schilling, Wolfgang Straßer:
Bayesian Point Cloud Reconstruction.
379-388
- Andrei Sharf, Thomas Lewiner, Ariel Shamir, Leif Kobbelt, Daniel Cohen-Or:
Competing Fronts for Coarse-to-Fine Surface Reconstruction.
389-398
- Tamy Boubekeur, Wolfgang Heidrich, Xavier Granier, Christophe Schlick:
Volume-Surface Trees.
399-406
Images and Tone Mapping
- Matthew Johnson, Gabriel J. Brostow, Jamie Shotton, Ognjen Arandjelovic, Vivek Kwatra, Roberto Cipolla:
Semantic Photo Synthesis.
407-413
- Akiko Yoshida, Rafal Mantiuk, Karol Myszkowski, Hans-Peter Seidel:
Analysis of Reproducing Real-World Appearance on Displays of Varying Dynamic Range.
415-426
- Kaleigh Smith, Grzegorz Krawczyk, Karol Myszkowski, Hans-Peter Seidel:
Beyond Tone Mapping: Enhanced Depiction of Tone Mapped HDR Images.
427-438
Animation
Deformations
Animation Rendering
Mesh Processing
Matting and Compositing
Visualization
Modelling I
Modelling II
Volume 25,
Number 4,
2006
- David Duke, Roberto Scopigno:
Editorial.
- Maria Andreia, Formico Rodrigues:
Guest Editorial: Selected Papers from the 18th Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI' 2005).
673-674
- Leandro Tonietto, Marcelo Walter, Cláudio Rosito Jung:
A Randomized Approach for Patch-based Texture Synthesis using Wavelets.
675-684
- Thomas Lewiner, Marcos Craizer, Hélio Lopes, Sinésio Pesco, Luiz Velho, Esdras Soares de Medeiros Filho:
GEncode: Geometry-driven compression for General Meshes.
685-695
- James E. Gain, Wolfgang Straßer:
AFRIGRAPH: Computer Graphics in Africa.
697-698
- Dirk Staneker, Dirk Bartz, Wolfgang Straßer:
Occlusion-Driven Scene Sorting for Efficient Culling.
699-708
- Bruce Merry, Patrick Marais, James E. Gain:
Compression of Dense and Regular Point Clouds.
709-716
- Anders Adamson, Marc Alexa:
Anisotropic Point Set Surfaces.
717-724
- Lionel Atty, Nicolas Holzschuch, Marc Lapierre, Jean-Marc Hasenfratz, Charles Hansen, François X. Sillion:
Soft Shadow Maps: Efficient Sampling of Light Source Visibility.
725-741
- Cristina Neacsu, Karen Daniels:
Translational Covering of Closed Planar Cubic B-Spline Curves.
743-757
- Huiying Xu, Yinlong Sun:
Compact Representation of Spectral BRDFs Using Fourier Transform and Spherical Harmonic Expansion.
759-775
- Raanan Fattal, Dani Lischinski:
Pose Controlled Physically Based Motion.
777-787
State of the Art Reviews
Copyright © Mon Nov 2 21:27:37 2009
by Michael Ley (ley@uni-trier.de)