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Michael Wimmer

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2007
21EEMarkus Giegl, Michael Wimmer: Fitted virtual shadow maps. Graphics Interface 2007: 159-168
20EEOliver Mattausch, Jirí Bittner, Peter Wonka, Michael Wimmer: Optimized subdivisions for preprocessed visibility. Graphics Interface 2007: 335-342
19EEJean Pierre Charalambos, Jirí Bittner, Michael Wimmer, Eduardo Romero: Optimized HLOD Refinement Driven by Hardware Occlusion Queries. ISVC (1) 2007: 106-117
18EEMarkus Giegl, Michael Wimmer: Queried virtual shadow maps. SI3D 2007: 65-72
2006
17EEPeter Wonka, Michael Wimmer, Kaichi Zhou, Stefan Maierhofer, Gerd Hesina, Alexander Reshetov: Guided visibility sampling. ACM Trans. Graph. 25(3): 494-502 (2006)
2005
16EEJirí Bittner, Peter Wonka, Michael Wimmer: Fast Exact From-Region Visibility in Urban Scenes. Rendering Techniques 2005: 223-230
15EEStefan Jeschke, Michael Wimmer, Heidrun Schumann, Werner Purgathofer: Automatic impostor placement for guaranteed frame rates and low memory requirements. SI3D 2005: 103-110
2004
14 Michael Wimmer, Daniel Scherzer, Werner Purgathofer: Light Space Perspective Shadow Maps. Rendering Techniques 2004: 143-152
13EEJirí Bittner, Michael Wimmer, Harald Piringer, Werner Purgathofer: Coherent Hierarchical Culling: Hardware Occlusion Queries Made Useful. Comput. Graph. Forum 23(3): 615-624 (2004)
2003
12 Michael Wimmer, Peter Wonka: Rendering Time Estimation for Real-Time Rendering. Rendering Techniques 2003: 118-129
11 Alessandro Artusi, Jirí Bittner, Michael Wimmer, Alexander Wilkie: Delivering Interactivity to Complex Tone Mapping Operators. Rendering Techniques 2003: 38-44
10EEPeter Wonka, Michael Wimmer, François X. Sillion, William Ribarsky: Instant architecture. ACM Trans. Graph. 22(3): 669-677 (2003)
2002
9EEStefan Jeschke, Michael Wimmer, Heidrun Schumann: Layered Environment-Map Impostors for Arbitrary Scenes. Graphics Interface 2002: 1-8
8 Stefan Jeschke, Michael Wimmer: Textured Depth Meshes for Realtime Rendering of Arbitrary Scenes. Rendering Techniques 2002: 181-190
2001
7 Michael Wimmer: Computerspiele in der Computergraphik-Lehre. GI Jahrestagung (2) 2001: 1199-1204
6EEJirí Bittner, Peter Wonka, Michael Wimmer: Visibility Preprocessing for Urban Scenes using Line Space Subdivision. Pacific Conference on Computer Graphics and Applications 2001: 276-284
5 Michael Wimmer, Peter Wonka, François X. Sillion: Point-Based Impostors for Real-Time Visualization. Rendering Techniques 2001: 163-176
4 Peter Wonka, Michael Wimmer, François X. Sillion: Instant Visibility. Comput. Graph. Forum 20(3): (2001)
2000
3 Peter Wonka, Michael Wimmer, Dieter Schmalstieg: Visibility Preprocessing with Occluder Fusion for Urban Walkthroughs. Rendering Techniques 2000: 71-82
1999
2EEMichael Wimmer, Markus Giegl, Dieter Schmalstieg: Fast walkthroughs with image caches and ray casting. Computers & Graphics 23(6): 831-838 (1999)
1998
1EEMartin Ester, Hans-Peter Kriegel, Jörg Sander, Michael Wimmer, Xiaowei Xu: Incremental Clustering for Mining in a Data Warehousing Environment. VLDB 1998: 323-333

Coauthor Index

1Alessandro Artusi [11]
2Jirí Bittner [6] [11] [13] [16] [19] [20]
3Jean Pierre Charalambos [19]
4Martin Ester [1]
5Markus Giegl [2] [18] [21]
6Gerd Hesina [17]
7Stefan Jeschke [8] [9] [15]
8Hans-Peter Kriegel [1]
9Stefan Maierhofer [17]
10Oliver Mattausch [20]
11Harald Piringer [13]
12Werner Purgathofer [13] [14] [15]
13Alexander Reshetov [17]
14William Ribarsky [10]
15Eduardo Romero [19]
16Jörg Sander [1]
17Daniel Scherzer [14]
18Dieter Schmalstieg [2] [3]
19Heidrun Schumann (Heidi Schumann) [9] [15]
20François X. Sillion [4] [5] [10]
21Alexander Wilkie [11]
22Peter Wonka [3] [4] [5] [6] [10] [12] [16] [17] [20]
23Xiaowei Xu [1]
24Kaichi Zhou [17]

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Copyright © Thu Jun 5 07:42:39 2008 by Michael Ley (ley@uni-trier.de)