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Wen-Kai Tai Vis

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*2009
19EECheng-Chin Chiang, Jyun-Yue Wu, Mau-Tsuen Yang, Wen-Kai Tai: Independent query refinement and feature re-weighting using positive and negative examples for content-based image retrieval. Multimedia Tools Appl. 41(1): 27-53 (2009)
2008
18EEShih-Chun Tu, Chun-Yen Huang, Wen-Kai Tai: Terrain Synthesis Based on Microscopic Terrain Feature. Edutainment 2008: 644-655
17EEChin-Chen Chang, Yen-Ting Kuo, Wen-Kai Tai: Genetic-Based Approach for Synthesizing Texture. International Journal on Artificial Intelligence Tools 17(4): 731-743 (2008)
16EEYueh-Yi Lai, Wen-Kai Tai: Transition Texture Synthesis. J. Comput. Sci. Technol. 23(2): 280-289 (2008)
15EEChin-Chen Chang, Cheng-Yi Liu, Wen-Kai Tai: Feature alignment approach for hand posture recognition based on curvature scale space. Neurocomputing 71(10-12): 1947-1953 (2008)
2007
14EEYa-Lun Zeng, Charlie Irawan Tan, Wen-Kai Tai, Mau-Tsuen Yang, Cheng-Chin Chiang, Chin-Chen Chang: A momentum-based deformation system for granular material. Journal of Visualization and Computer Animation 18(4-5): 289-300 (2007)
2006
13EEHsien-Hsi Hsieh, Wen-Kai Tai: A Straightforward and Intuitive Approach on Generation and Display of Crack-Like Patterns on 3D Objects. Computer Graphics International 2006: 554-561
12EEMau-Tsuen Yang, Shih-Yu Huang, Kuo-Hua Lo, Wen-Kai Tai, Cheng-Chin Chiang: Exploiting Spatial-temporal Coherence in the Construction of Multiple Perspective Videos. PSIVT 2006: 1303-1313
11EEChin-Chen Chang, Jiann-Jone Chen, Wen-Kai Tai, Chin-Chuan Han: New Approach for Static Gesture Recognition. J. Inf. Sci. Eng. 22(5): 1047-1057 (2006)
10EEGuang-Yi Wang, Mau-Tsuen Yang, Cheng-Chin Chiang, Wen-Kai Tai: A Talking Face Driven by Voice using Hidden Markov Model. J. Inf. Sci. Eng. 22(5): 1059-1075 (2006)
2005
9EEYueh-Yi Lai, Wen-Kai Tai, Chin-Chen Chang, Chen-Duo Liu: Synthesizing transition textures on succession patterns. GRAPHITE 2005: 273-276
8EEHsien-Hsi Hsieh, Yueh-Yi Lai, Wen-Kai Tai, Sheng-Yi Chang: A flexible 3D slicer for voxelization using graphics hardware. GRAPHITE 2005: 285-288
7EEChih-Kang Hsu, Wen-Kai Tai, Cheng-Chin Chiang, Mau-Tsuen Yang: Exploiting Hardware-Accelerated Occlusion Queries for Visibility Culling. IEICE Transactions 88-A(7): 2007-2014 (2005)
6EEHsien-Hsi Hsieh, Wen-Kai Tai: Determining Front-Facing Polygons for Dynamic and Deformable Objects. IEICE Transactions 88-D(5): 1050-1059 (2005)
5EEHsien-Hsi Hsieh, Wen-Kai Tai: A simple GPU-based approach for 3D Voronoi diagram construction and visualization. Simulation Modelling Practice and Theory 13(8): 681-692 (2005)
2004
4EEWen-Kai Tai, Chih-Kang Hsu, Hsien-Hsi Hsieh: An Occlusion Culling Approach Based on Exploiting Multiple Hardware-Accelerated Occlusion Queries for Dynamical Scenes. ISCIS 2004: 100-109
3EEHsien-Hsi Hsieh, Wen-Kai Tai, Cheng-Chin Chiang, Mau-Tsuen Yang: Flexible and Interactive Crack-Like Patterns Presentation on 3D Objects. ISCIS 2004: 90-99
2EEChang-Hsing Wu, Yueh-Yi Lai, Wen-Kai Tai: A hybrid-based texture synthesis approach. The Visual Computer 20(2-3): 106-129 (2004)
2003
1EECheng-Chin Chiang, Wen-Kai Tai, Mau-Tsuen Yang, Yi-Ting Huang, Chi-Jaung Huang: A novel method for detecting lips, eyes and faces in real time. Real-Time Imaging 9(4): 277-287 (2003)

Coauthor Index

1Chin-Chen Chang [9] [11] [14] [15] [17]
2Sheng-Yi Chang [8]
3Jiann-Jone Chen [11]
4Cheng-Chin Chiang [1] [3] [7] [10] [12] [14] [19]
5Chin-Chuan Han [11]
6Hsien-Hsi Hsieh [3] [4] [5] [6] [8] [13]
7Chih-Kang Hsu [4] [7]
8Chi-Jaung Huang [1]
9Chun-Yen Huang [18]
10Shih-Yu Huang [12]
11Yi-Ting Huang [1]
12Yen-Ting Kuo [17]
13Yueh-Yi Lai [2] [8] [9] [16]
14Chen-Duo Liu [9]
15Cheng-Yi Liu [15]
16Kuo-Hua Lo [12]
17Charlie Irawan Tan [14]
18Shih-Chun Tu [18]
19Guang-Yi Wang [10]
20Chang-Hsing Wu [2]
21Jyun-Yue Wu [19]
22Mau-Tsuen Yang [1] [3] [7] [10] [12] [14] [19]
23Ya-Lun Zeng [14]

Colors in the list of coauthors

Copyright © Tue Nov 3 08:52:44 2009 by Michael Ley (ley@uni-trier.de)