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Jörg Schulte-Pelkum Vis

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*2009
5EEBernhard E. Riecke, Aleksander Väljamäe, Jörg Schulte-Pelkum: Moving sounds enhance the visually-induced self-motion illusion (circular vection) in virtual reality. TAP 6(2): (2009)
2008
4EELaura C. Trutoiu, Stephan Streuber, Betty J. Mohler, Jörg Schulte-Pelkum, Heinrich H. Bülthoff: Tricking people into feeling like they are moving when they are not paying attention. APGV 2008: 190
3EELaura C. Trutoiu, Betty J. Mohler, Jörg Schulte-Pelkum, Heinrich H. Bülthoff: Circular, Linear, and Curvilinear Vection in a Large-screen Virtual Environment with Floor Projection. VR 2008: 115-120
2006
2EEBernhard E. Riecke, Jörg Schulte-Pelkum, Marios N. Avraamides, Markus Von Der Heyde, Heinrich H. Bülthoff: Cognitive factors can influence self-motion perception (vection) in virtual reality. TAP 3(3): 194-216 (2006)
2005
1EEBernhard E. Riecke, Jörg Schulte-Pelkum, Marios N. Avraamides, Markus Von Der Heyde, Heinrich H. Bülthoff: Scene consistency and spatial presence increase the sensation of self-motion in virtual reality. APGV 2005: 111-118

Coauthor Index

1Marios N. Avraamides [1] [2]
2Heinrich H. Bülthoff [1] [2] [3] [4]
3Markus Von Der Heyde [1] [2]
4Betty J. Mohler [3] [4]
5Bernhard E. Riecke [1] [2] [5]
6Stephan Streuber [4]
7Laura C. Trutoiu [3] [4]
8Aleksander Väljamäe [5]

Copyright © Tue Nov 3 08:52:44 2009 by Michael Ley (ley@uni-trier.de)