| 2008 |
| 12 | EE | Jan P. Springer,
Christopher Lux,
Dirk Reiners,
Bernd Froehlich:
Advanced Multi-Frame Rate Rendering Techniques.
VR 2008: 177-184 |
| 2007 |
| 11 | EE | Miguel Lozano,
Pedro Morillo,
Daniel Lewis,
Dirk Reiners,
Carolina Cruz-Neira:
A Distributed Framework for Scalable Large-Scale Crowd Simulation.
HCI (14) 2007: 111-121 |
| 10 | EE | Dirk Reiners,
Gerrit Voss:
Climbing Longs Peak: The Steep Road to the Future of OpenGL.
IEEE Computer Graphics and Applications 27(4): 84-89 (2007) |
| 2006 |
| 9 | EE | Gerrit Voss,
Dirk Reiners:
Towards a flexible back-end for scenegraph-based rendering systems.
GRAPHITE 2006: 303-309 |
| 2005 |
| 8 | EE | Adam Oline,
Dirk Reiners:
Exploring Three-dimensional Visualization for Intrusion Detection.
VizSEC 2005: 14 |
| 2004 |
| 7 | EE | Dirk Reiners:
Special Issue on the OpenSG Symposium and OpenSG Plus.
Computers & Graphics 28(1): 59-61 (2004) |
| 6 | EE | Marcus Roth,
Gerrit Voss,
Dirk Reiners:
Multi-threading and clustering for scene graph systems.
Computers & Graphics 28(1): 63-66 (2004) |
| 5 | EE | Dirk Reiners:
Herausforderungen an moderne Szenengraphsysteme am Beispiel OpenSG.
Informatik Spektrum 27(6): 531-541 (2004) |
| 2002 |
| 4 | EE | Gerrit Voss,
Johannes Behr,
Dirk Reiners,
Marcus Roth:
A multi-thread safe foundation for scene graphs and its extension to clusters.
EGPGV 2002: 33-37 |
| 2001 |
| 3 | | Johannes Behr,
Torsten Fröhlich,
Christian Knöpfle,
Wolfram Kresse,
Bernd Lutz,
Dirk Reiners,
Frank Schöffel:
The Digital Cathedral of Siena - Innovative Concepts for Interactive and Immersive Presentation of Cultural Heritage Sites.
ICHIM (1) 2001: 57-71 |
| 1999 |
| 2 | EE | Gudrun Klinker,
Didier Stricker,
Dirk Reiners:
Optically based direct manipulation for augmented reality.
Computers & Graphics 23(6): 827-830 (1999) |
| 1998 |
| 1 | EE | Gudrun Klinker,
Didier Stricker,
Dirk Reiners:
The Use of Reality Models in Augmented Reality Applications.
SMILE 1998: 275-289 |