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Manuel Menezes de Oliveira Neto

Manuel M. Oliveira

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2008
32EEFausto Richetti Blanco, Manuel M. Oliveira: Instant mesh deformation. SI3D 2008: 71-78
31EELeandro A. F. Fernandes, Manuel M. Oliveira: Real-time line detection through an improved Hough transform voting scheme. Pattern Recognition 41(1): 299-314 (2008)
2007
30EEManuel M. Oliveira, Maicon Brauwers: Real-time refraction through deformable objects. SI3D 2007: 89-96
29EEJianning Wang, Manuel M. Oliveira: Filling holes on locally smooth surfaces reconstructed from point clouds. Image Vision Comput. 25(1): 103-113 (2007)
2006
28EEFabio Policarpo, Manuel Menezes de Oliveira Neto: Relief mapping of non-height-field surface details. SI3D 2006: 55-62
27 Marcos Paulo Berteli Slomp, Manuel M. Oliveira, Diego Inácio Patrício: A Gentle Introduction to Precomputed Radiance Transfer. RITA 13(2): 131-160 (2006)
2005
26EEJianning Wang, Manuel M. Oliveira, Arie E. Kaufman: Reconstructing Manifold and Non-Manifold Surfaces from Point Clouds. IEEE Visualization 2005: 53
25EEFabio Policarpo, Manuel M. Oliveira, João Luiz Dihl Comba: Real-time relief mapping on arbitrary polygonal surfaces. SI3D 2005: 155-162
24EECarlos Solana, Leandro A. F. Fernandes, Edson J. R. Justino, Manuel M. Oliveira, Roberto da Silva, Luiz S. Oliveira, Flávio Bortolozzi, Gustavo J. Crespo: Document Reconstruction Based on Feature Matching. SIBGRAPI 2005: 163-170
23EEFabio Policarpo, Manuel M. Oliveira, João Luiz Dihl Comba: Real-time relief mapping on arbitrary polygonal surfaces. ACM Trans. Graph. 24(3): 935 (2005)
2004
22EEChristian Azambuja Pagot, João Luiz Dihl Comba, Manuel Menezes de Oliveira Neto: Multiple-Depth Shadow Maps. SIBGRAPI 2004: 308-315
21EEManuel M. Oliveira: Building Virtual Environment Systems (and Games) with User Network Awareness. TPCG 2004: 86-93
20 Jung Kim, Hyun Kim, Boon K. Tay, Manivannan Muniyandi, Joel Jordan, Jesper Mortensen, Manuel M. Oliveira, Mel Slater, Mandayam A. Srinivasan: Transatlantic Touch: A Study of Haptic Collaboration over Long Distance. Presence 13(3): 328-337 (2004)
19 Manuel Menezes de Oliveira Neto, Mario Fernando Montenegro Campos: Editorial. RITA 11(1): 5 (2004)
2003
18EEAskold V. Strat, Manuel M. Oliveira: A Point-and-Shoot Color 3D Camera. 3DIM 2003: 483-490
17EEManuel M. Oliveira, Mel Slater, Jon Crowcroft: How to Build Virtual Environment Systems with Component Frameworks. CW 2003: 181-188
16EEManuel M. Oliveira, Jon Crowcroft: Perceptual Network Metaphors: Breaking the Network Transparency Paradigm. MIPS 2003: 207-221
15EEManuel M. Oliveira, Tristan Henderson: What online gamers really think of the Internet? NETGAMES 2003: 185-193
14EEJianning Wang, Manuel M. Oliveira: A Hole-Filling Strategy for Reconstruction of Smooth Surfaces in Range Images. SIBGRAPI 2003: 11-18
13EEZhe Fan, Ma Chi, Manuel M. Oliveira: A Sketch-Based Collaborative Design System. SIBGRAPI 2003: 125-131
12EEAskold V. Strat, Manuel M. Oliveira: Casual 3D photography. SIGGRAPH 2003
2002
11EEJianning Wang, Manuel M. Oliveira: Improved Scene Reconstruction from Range Images. Comput. Graph. Forum 21(3): (2002)
10 Wagner Toledo Corrêa, Manuel M. Oliveira, Cláudio T. Silva, Jianning Wang: Modeling and Rendering of Real Environments. RITA 9(2): 127-156 (2002)
9 Manuel M. Oliveira: Image-Based Modeling and Rendering Techniques: A Survey. RITA 9(2): 37-66 (2002)
2001
8EEManuel M. Oliveira: Correcting Texture Mapping Errors Introduced by Graphics Hardware. Pacific Conference on Computer Graphics and Applications 2001: 31-39
7 Manuel M. Oliveira, Brian Bowen, Richard McKenna, Yu-Sung Chang: Fast Digital Image Inpainting. VIIP 2001: 261-266
6 Manuel M. Oliveira, Jon Crowcroft, Mel Slater: Components for Distributed Virtual Environments. Presence 10(1): 51-61 (2001)
2000
5 Manuel M. Oliveira, Jon Crowcroft, Christophe Diot: Router level filtering for receiver interest delivery. Networked Group Communication 2000: 141-150
4EEManuel M. Oliveira, Gary Bishop, David F. McAllister: Relief texture mapping. SIGGRAPH 2000: 359-368
1999
3EEManuel M. Oliveira, Gary Bishop: Image-based objects. SI3D 1999: 191-198
2EEManuel M. Oliveira, Jon Crowcroft, Donald P. Brutzman, Mel Slater: Components for distributed virtual environments. VRST 1999: 176-177
1998
1EEVoicu Popescu, Anselmo Lastra, Daniel G. Aliaga, Manuel Menezes de Oliveira Neto: Efficient warping for architectural walkthroughs using layered depth images. IEEE Visualization 1998: 211-215

Coauthor Index

1Daniel G. Aliaga [1]
2Gary Bishop [3] [4]
3Fausto Richetti Blanco [32]
4Flávio Bortolozzi [24]
5Brian Bowen [7]
6Maicon Brauwers [30]
7Donald P. Brutzman [2]
8Mario Fernando Montenegro Campos [19]
9Yu-Sung Chang [7]
10Ma Chi [13]
11João Luiz Dihl Comba (João Comba) [22] [23] [25]
12Wagner Toledo Corrêa [10]
13Gustavo J. Crespo [24]
14Jon Crowcroft [2] [5] [6] [16] [17]
15Christophe Diot [5]
16Zhe Fan [13]
17Leandro A. F. Fernandes [24] [31]
18Tristan Henderson [15]
19Joel Jordan [20]
20Edson J. R. Justino [24]
21Arie E. Kaufman [26]
22Hyun Kim [20]
23Jung Kim [20]
24Anselmo Lastra [1]
25David F. McAllister [4]
26Richard McKenna [7]
27Jesper Mortensen [20]
28Manivannan Muniyandi [20]
29Luiz S. Oliveira (Luiz E. Soares de Oliveira) [24]
30Christian Azambuja Pagot [22]
31Diego Inácio Patrício [27]
32Fabio Policarpo [23] [25] [28]
33Voicu Popescu [1]
34Cláudio T. Silva [10]
35Roberto da Silva [24]
36Mel Slater [2] [6] [17] [20]
37Marcos Paulo Berteli Slomp [27]
38Carlos Solana [24]
39Mandayam A. Srinivasan [20]
40Askold V. Strat [12] [18]
41Boon K. Tay [20]
42Jianning Wang [10] [11] [14] [26] [29]

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Copyright © Thu Jun 5 07:42:39 2008 by Michael Ley (ley@uni-trier.de)