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John E. Laird Vis

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*2009
69EENate Derbinsky, John E. Laird: Efficiently Implementing Episodic Memory. ICCBR 2009: 403-417
2008
68 Samuel Wintermute, John E. Laird: Bimodal Spatial Reasoning with Continuous Motion. AAAI 2008: 1331-1337
67 John E. Laird: Extending the Soar Cognitive Architecture. AGI 2008: 224-235
2007
66 Andrew Nuxoll, John E. Laird: Extending Cognitive Architecture with Episodic Memory. AAAI 2007: 1560-1564
65 Samuel Wintermute, John E. Laird: Predicate Projection in a Bimodal Spatial Reasoning System. AAAI 2007: 1572-1577
64 Samuel Wintermute, Joseph Xu, John E. Laird: SORTS: A Human-Level Approach to Real-Time Strategy AI. AIIDE 2007: 55-60
2006
63 John E. Laird, Jonathan Schaeffer: Proceedings of the Second Artificial Intelligence and Interactive Digital Entertainment Conference, June 20-23, 2006, Marina del Rey, California The AAAI Press 2006
62EETolga Könik, John E. Laird: Learning goal hierarchies from structured observations and expert annotations. Machine Learning 64(1-3): 263-287 (2006)
2005
61 R. Michael Young, John E. Laird: Proceedings of the First Artificial Intelligence and Interactive Digital Entertainment Conference, June 1-5, 2005, Marina del Rey, California, USA AAAI Press 2005
60 Robert E. Wray, John E. Laird, Andrew Nuxoll, Devvan Stokes, Alex Kerfoot: Synthetic Adversaries for Urban Combat Training. AI Magazine 26(3): 82-92 (2005)
2004
59 Brian Magerko, John E. Laird, Mazin Assanie, Alex Kerfoot, Devvan Stokes: AI Characters and Directors for Interactive Computer Games. AAAI 2004: 877-883
58 Robert E. Wray, John E. Laird, Andrew Nuxoll, Devvan Stokes, Alex Kerfoot: Synthetic Adversaries for Urban Combat Training. AAAI 2004: 923-930
57EEJohn E. Laird: A Hands-on Tutorial for Building Agent Models in Soar. ICCM 2004
56EERobert Marinier, John E. Laird: Toward a Comprehensive Computational Model of Emotions and Feelings. ICCM 2004: 172-177
55EEShelley Nason, John E. Laird: Integrating Reinforcement Learning with Soar. ICCM 2004: 208-213
54EEAndrew Nuxoll, John E. Laird: A Cognitive Model of Episodic Memory Integrated with a General Cognitive Architecture. ICCM 2004: 220-225
53EEJohn E. Laird, Andrew Nuxoll: Comprehensive Working Memory Activation in Soar. ICCM 2004: 226-230
52EETolga Könik, John E. Laird: Learning Goal Hierarchies from Structured Observations and Expert Annotations. ILP 2004: 198-215
2003
51 Scott A. Wallace, John E. Laird: Behavior Bounding: Toward Effective Comparisons of Agents & Humans. IJCAI 2003: 727-732
50EERobert E. Wray III, John E. Laird: An Architectural Approach to Ensuring Consistency in Hierarchical Execution. J. Artif. Intell. Res. (JAIR) 19: 355-398 (2003)
2002
49EEBruce S. Elenbogen, John E. Laird, Richard J. Enbody, Chris McDonald, Peter B. Henderson, Richard Nau, Steven L. Tanimoto: Mathematics preparation for undergraduate degrees in computer science. SIGCSE 2002: 98-99
48EEJohn E. Laird: Research in human-level AI using computer games. Commun. ACM 45(1): 32-35 (2002)
47EEKenneth D. Forbus, John E. Laird: Guest Editors' Introduction: AI and the Entertainment Industry. IEEE Intelligent Systems 17(4): 15-16 (2002)
2001
46EEJohn E. Laird: It knows what you're going to do: adding anticipation to a Quakebot. Agents 2001: 385-392
45EEMichael van Lent, John E. Laird: Learning procedural knowledge through observation. K-CAP 2001: 179-186
44 John E. Laird, Michael van Lent: Human-Level AI's Killer Application: Interactive Computer Games. AI Magazine 22(2): 15-26 (2001)
43 Lorraine M. Fesq, Ella M. Atkins, Lina Khatib, Charles Pecheur, Paul R. Cohen, Lynn Andrea Stein, Michael van Lent, John E. Laird, Alessandro Provetti, Tran Cao Son: AAAI 2001 Spring Symposium Series Reports. AI Magazine 22(3): 117-122 (2001)
42EEJohn E. Laird: Using a Computer Game to Develop Advanced AI. IEEE Computer 34(7): 70-75 (2001)
2000
41 John E. Laird, Michael van Lent: Human-Level AI's Killer Application: Interactive Computer Games. AAAI/IAAI 2000: 1171-1178
1999
40 Michael van Lent, John E. Laird, Josh Buckman, Joe Hartford, Steve Houchard, Kurt Steinkraus, Russ Tedrake: Intelligent Agents in Computer Games. AAAI/IAAI 1999: 929-930
39 Scott A. Wallace, John E. Laird: Toward a Methodology for AI Architecture Evaluation: Comparing Soar and CLIPS. ATAL 1999: 117-131
38 Michael van Lent, John E. Laird: Learning Hierarchical Performance Knowledge by Observation. ICML 1999: 229-238
37 Randolph M. Jones, John E. Laird, Paul E. Nielsen, Karen J. Coulter, Patrick G. Kenny, Frank V. Koss: Automated Intelligent Pilots for Combat Flight Simulation. AI Magazine 20(1): 27-41 (1999)
1998
36 Randolph M. Jones, John E. Laird, Paul E. Nielsen: Automated Intelligent Pilots for Combat Flight Simulation. AAAI/IAAI 1998: 1047-1054
35 Robert E. Wray III, John E. Laird: Ensuring Reasoning Consistency in Hierarchical Architectures. AAAI/IAAI 1998: 1206
34 Robert E. Wray III, John E. Laird: Maintaining Consistency in Hierarchical Reasoning. AAAI/IAAI 1998: 928-935
33EERandolph M. Jones, John E. Laird, Paul E. Nielsen: Real-Time Intelligent Characters for a Non-Visual Simulation Environment. CA 1998: 11-18
32 John E. Laird, Randolph M. Jones, Paul E. Nielsen: Knowledge-based Multi-agent Coordination. Presence 7(6): 547-563 (1998)
1997
31 John E. Laird, Douglas J. Pearson, Scott B. Huffman: Knowledge-Directed Adaptation in Multi-Level Agents. J. Intell. Inf. Syst. 9(3): 261-275 (1997)
1996
30 Robert E. Wray III, John E. Laird, Randolph M. Jones: Compilation of Non-Contemporaneous Constraints. AAAI/IAAI, Vol. 1 1996: 771-778
29 Craig S. Miller, John E. Laird: Accounting for Graded Performance within a Discrete Search Framework. Cognitive Science 20(4): 499-537 (1996)
1995
28 John E. Laird, Randolph M. Jones, Paul E. Nielsen: Multiagent Coordination in Distributed Interactive Battlefield Simulations. ICMAS 1995: 456
27 Douglas J. Pearson, John E. Laird: Toward Incremental Knowledge Correction for Agents in Complex Environments. Machine Intelligence 15 1995: 185-204
26 Milind Tambe, W. Lewis Johnson, Randolph M. Jones, Frank V. Koss, John E. Laird, Paul S. Rosenbloom, Karl Schwamb: Intelligent Agents for Interactive Simulation Environments. AI Magazine 16(1): 15-39 (1995)
25EERobert E. Wray III, Ronald Chong, Joseph Phillips, Seth Rogers, William Walsh, John E. Laird: Organizing Information in Mosaic: A Classroom Experiment. Computer Networks and ISDN Systems 28(1&2): 167-178 (1995)
24 Scott B. Huffman, John E. Laird: Flexibly Instructable Agents. J. Artif. Intell. Res. (JAIR) 3: 271-324 (1995)
1994
23 Scott B. Huffman, John E. Laird: Learning from Highly Flexible Tutorial Instruction. AAAI 1994: 506-512
1993
22 Scott B. Huffman, John E. Laird: Instructo-Soar: Learning from Interactive Natural Language Instructions (Video Abstract). AAAI 1993: 857
21 Douglas J. Pearson, Randolph M. Jones, John E. Laird: AIR-SOAR: Intelligent Multi-Level Control. AAAI 1993: 860-861
20 Scott B. Huffman, John E. Laird: Learning Procedures from Interactive Natural Language Instructions. ICML 1993: 143-150
19 Paul S. Rosenbloom, John E. Laird: On Unified Theories of Cognition: A Response to the Reviews. Artif. Intell. 59(1-2): 389-413 (1993)
18EEDouglas J. Pearson, Scott B. Huffman, Mark B. Willis, John E. Laird, Randolph M. Jones: A symbolic solution to intelligent real-time control. Robotics and Autonomous Systems 11(3-4): 279-291 (1993)
1992
17 John E. Laird, Paul S. Rosenbloom: In Pursuit of Mind: The Research of Allen Newell. AI Magazine 13(4): 17-45 (1992)
1991
16 Craig S. Miller, John E. Laird: A Constraint-Motivated Model of Lexical Acquisition. ML 1991: 95-99
15 Paul S. Rosenbloom, John E. Laird, Allen Newell, Robert McCarl: A Preliminary Analysis of the Soar Architecture as a Basis for General Intelligence. Artif. Intell. 47(1-3): 289-325 (1991)
14EEJohn E. Laird, Eric S. Yager, Michael Hucka, Christopher M. Tuck: Robo-Soar: An integration of external interaction, planning, and learning using Soar. Robotics and Autonomous Systems 8(1-2): 113-129 (1991)
13 John E. Laird: Preface for Special Section on Integrated Cognitive Architectures. SIGART Bulletin 2(4): 12-13 (1991)
12 John E. Laird, Michael Hucka, Scott B. Huffman, Paul S. Rosenbloom: An Analysis of Soar as an Integrated Architecture. SIGART Bulletin 2(4): 98-103 (1991)
1990
11 John E. Laird, Paul S. Rosenbloom: Integrating, Execution, Planning, and Learning in Soar for External Environments. AAAI 1990: 1022-1029
10 John E. Laird, Michael Hucka, Eric S. Yager, Christopher M. Tuck: Correcting and Extending Domain Knowledge using Outside Guidance. ML 1990: 235-243
1989
9 Usama M. Fayyad, John E. Laird, Keki B. Irani: The Fifth International Conference on Machine Learning (Report). AI Magazine 10(2): 79-84 (1989)
1988
8 John E. Laird: Recovery from Incorrect knowledge in Soar. AAAI 1988: 618-623
1987
7 Paul S. Rosenbloom, John E. Laird, Allen Newell: Knowledge Level Learning in Soar. AAAI 1987: 499-504
6 Andrew R. Golding, Paul S. Rosenbloom, John E. Laird: Learning General Search Control from Outside Guidance. IJCAI 1987: 334-337
5 John E. Laird, Allen Newell, Paul S. Rosenbloom: SOAR: An Architecture for General Intelligence. Artif. Intell. 33(1): 1-64 (1987)
1986
4 Paul S. Rosenbloom, John E. Laird: Mapping Explanation-Based Generalization onto Soar. AAAI 1986: 561-567
3 John E. Laird, Paul S. Rosenbloom, Allen Newell: Chunking in Soar: The Anatomy of a General Learning Mechanism. Machine Learning 1(1): 11-46 (1986)
1984
2 John E. Laird, Paul S. Rosenbloom, Allen Newell: Towards Chunking as a General Learning Mechanism. AAAI 1984: 188-192
1983
1 John E. Laird, Allen Newell: A Universal Weak Method: Summary of Results. IJCAI 1983: 771-773

Coauthor Index

1Mazin Assanie [59]
2Ella M. Atkins [43]
3Josh Buckman [40]
4Ronald Chong [25]
5Paul R. Cohen [43]
6Karen J. Coulter [37]
7Nate Derbinsky [69]
8Bruce S. Elenbogen [49]
9Richard J. Enbody [49]
10Usama M. Fayyad [9]
11Lorraine M. Fesq [43]
12Kenneth D. Forbus [47]
13Andrew R. Golding [6]
14Joe Hartford [40]
15Peter B. Henderson [49]
16Steve Houchard [40]
17Michael Hucka [10] [12] [14]
18Scott B. Huffman [12] [18] [20] [22] [23] [24] [31]
19Keki B. Irani [9]
20W. Lewis Johnson [26]
21Randolph M. Jones [18] [21] [26] [28] [30] [32] [33] [36] [37]
22Patrick G. Kenny [37]
23Alex Kerfoot [58] [59] [60]
24Lina Khatib [43]
25Tolga Könik [52] [62]
26Frank V. Koss [26] [37]
27Michael van Lent [38] [40] [41] [43] [44] [45]
28Brian Magerko [59]
29Robert Marinier [56]
30Robert McCarl [15]
31Chris McDonald [49]
32Craig S. Miller [16] [29]
33Shelley Nason [55]
34Richard Nau [49]
35Allen Newell [1] [2] [3] [5] [7] [15]
36Paul E. Nielsen [28] [32] [33] [36] [37]
37Andrew Nuxoll [53] [54] [58] [60] [66]
38Douglas J. Pearson [18] [21] [27] [31]
39Charles Pecheur [43]
40Joseph Phillips [25]
41Alessandro Provetti [43]
42Seth Rogers [25]
43Paul S. Rosenbloom [2] [3] [4] [5] [6] [7] [11] [12] [15] [17] [19] [26]
44Jonathan Schaeffer [63]
45Karl Schwamb [26]
46Tran Cao Son [43]
47Lynn Andrea Stein [43]
48Kurt Steinkraus [40]
49Devvan Stokes [58] [59] [60]
50Milind Tambe [26]
51Steven L. Tanimoto [49]
52Russ Tedrake [40]
53Christopher M. Tuck [10] [14]
54Scott A. Wallace [39] [51]
55William Walsh [25]
56Mark B. Willis [18]
57Samuel Wintermute [64] [65] [68]
58Robert E. Wray [58] [60]
59Robert E. Wray III [25] [30] [34] [35] [50]
60Joseph Xu [64]
61Eric S. Yager [10] [14]
62R. Michael Young [61]

Colors in the list of coauthors

Copyright © Tue Nov 3 08:52:44 2009 by Michael Ley (ley@uni-trier.de)