| * | 2008 |
| 35 | EE | Jeong-Mo Hong,
Ho-Young Lee,
Jong-Chul Yoon,
Chang-Hun Kim:
Bubbles alive.
ACM Trans. Graph. 27(3): (2008) |
| 34 | EE | Jeong-Mo Hong,
Jong-Chul Yoon,
Chang-Hun Kim:
Divergence-constrained moving least squares for fluid simulation.
Journal of Visualization and Computer Animation 19(3-4): 469-477 (2008) |
| 2007 |
| 33 | EE | Sangyoon Lee,
Sunghoon Yim,
Gerard Jounghyun Kim,
Ungyeon Yang,
Chang-Hun Kim:
Design and Evaluation of a Hybrid Display System for Motion-Following Tasks.
HCI (14) 2007: 280-289 |
| 32 | EE | Seung-Ho Shin,
Chang-Hun Kim:
Target-driven liquid animation with interfacial discontinuities.
Journal of Visualization and Computer Animation 18(4-5): 447-453 (2007) |
| 2006 |
| 31 | EE | Byung-Seok Roh,
Chang-Hun Kim:
Controllable Multi-phase Smoke with Lagrangian Particles.
Computer Graphics International 2006: 115-123 |
| 30 | EE | Soo-Kyun Kim,
Sun-Jeong Kim,
Chang-Hun Kim:
Extraction of Ridges-Valleys for Feature-Preserving Simplification of Polygonal Models.
International Conference on Computational Science (2) 2006: 279-286 |
| 29 | EE | Yoon-Sik Shim,
Chang-Hun Kim:
Evolving Physically Simulated Flying Creatures for Efficient Cruising.
Artificial Life 12(4): 561-591 (2006) |
| 28 | | Soo-Kyun Kim,
Chang-Hun Kim:
Finding ridges and valleys in a discrete surface using a modified MLS approximation [Computer-Aided Design 37 (14) 1533-1542].
Computer-Aided Design 38(2): 172 (2006) |
| 27 | EE | Soo-Kyun Kim,
Chang-Hun Kim:
Finding ridges and valleys in a discrete surface using a modified MLS approximation.
Computer-Aided Design 38(2): 173-180 (2006) |
| 2005 |
| 26 | EE | Soo-Kyun Kim,
Jung Lee,
Cheol-Su Lim,
Chang-Hun Kim:
Surface Simplification with Semantic Features Using Texture and Curvature Maps.
ICCSA (3) 2005: 1080-1088 |
| 25 | EE | Yoo-Kil Yang,
Jung Lee,
Soo-Kyun Kim,
Chang-Hun Kim:
Adaptive Space Carving with Texture Mapping.
ICCSA (3) 2005: 1129-1138 |
| 24 | EE | Jung Lee,
Joon-Yong Ji,
Soo-Kyun Kim,
Chang-Hun Kim:
User-Guided 3D Su-Muk Painting.
ICCSA (3) 2005: 1139-1147 |
| 23 | EE | Jong-In Choi,
Chang-Hun Kim,
Cheol-Su Lim:
Sports Equipment Based Motion Deformation.
ICCSA (3) 2005: 1148-1156 |
| 22 | EE | Jeong-Mo Hong,
Chang-Hun Kim:
Discontinuous fluids.
ACM Trans. Graph. 24(3): 915-920 (2005) |
| 21 | EE | Soo-Kyun Kim,
Chang-Hun Kim:
Finding ridges and valleys in a discrete surface using a modified MLS approximation.
Computer-Aided Design 37(14): 1533-1542 (2005) |
| 20 | EE | Jin-Kyung Hong,
Chang-Hun Kim:
Animating smoke with dynamic balance.
Journal of Visualization and Computer Animation 16(3-4): 405-414 (2005) |
| 2004 |
| 19 | EE | Jeong-Mo Hong,
Chang-Hun Kim:
Controlling fluid animation with geometric potential.
Journal of Visualization and Computer Animation 15(3-4): 147-157 (2004) |
| 18 | EE | Jung Lee,
Chang-Hun Kim:
Polygonal space carving with geometric anti-aliasing.
The Visual Computer 20(4): 229-242 (2004) |
| 2003 |
| 17 | EE | Beom-Soo Oh,
Chang-Hun Kim:
Self-correctional 3D Shape Reconstruction from a Single Freehand Line Drawing.
ICCSA (3) 2003: 528-538 |
| 16 | EE | Shin-Jin Kang,
Sun-Jeong Kim,
Chang-Hun Kim:
Hardware-Accelerated Real-Time Rendering for 3D Sumi-e Painting.
ICCSA (3) 2003: 599-608 |
| 15 | EE | Soo-Kyun Kim,
Sun-Jeong Kim,
Chang-Hun Kim:
A Feature-Preserved Simplification for Autonomous Facial Animation from 3D Scan Data.
ICCSA (3) 2003: 640-649 |
| 14 | EE | Byeong-Seon Jeong,
Sun-Jeong Kim,
Chang-Hun Kim:
A Robust Reconstruction Algorithm of Displaced Butterfly Subdivision Surfaces from Unorganized Points.
IMA Conference on the Mathematics of Surfaces 2003: 182-195 |
| 13 | EE | Jeong-Mo Hong,
Chang-Hun Kim:
Animation of Bubbles in Liquid .
Comput. Graph. Forum 22(3): 253-262 (2003) |
| 12 | EE | Beom-Soo Oh,
Chang-Hun Kim:
Progressive reconstruction of 3D objects from a single free-hand line drawing.
Computers & Graphics 27(4): 581-592 (2003) |
| 2002 |
| 11 | EE | Sun-Jeong Kim,
Soo-Kyun Kim,
Chang-Hun Kim:
Discrete Differential Error Metric for Surface Simplification.
Pacific Conference on Computer Graphics and Applications 2002: 276-283 |
| 10 | EE | Sun-Jeong Kim,
Chang-Hun Kim,
David Levin:
Surface simplification using a discrete curvature norm.
Computers & Graphics 26(5): 657-663 (2002) |
| 9 | EE | Won-Ki Jeong,
Chang-Hun Kim:
Direct Reconstruction of a Displaced Subdivision Surface from Unorganized Points.
Graphical Models 64(2): 78-93 (2002) |
| 2001 |
| 8 | EE | Beom-Soo Oh,
Chang-Hun Kim:
Fast Reconstruction of 3D Objects from Single Free-Hand Line Drawing.
IWVF 2001: 706-715 |
| 7 | EE | Beom-Soo Oh,
Chang-Hun Kim:
Progressive 3D Reconstruction from a Sketch Drawing .
Pacific Conference on Computer Graphics and Applications 2001: 108-117 |
| 6 | EE | Won-Ki Jeong,
Chang-Hun Kim:
Direct Reconstruction of Displaced Subdivision Surface from Unorganized Points.
Pacific Conference on Computer Graphics and Applications 2001: 160-168 |
| 2000 |
| 5 | EE | Hwa-Sung Kim,
Hyun-Chul Kim,
Won-Kyu Lee,
Chang-Hun Kim:
Stitching Reliability for Estimating Camera Focal Length in Panoramic Image Mosaicing.
ICPR 2000: 1596-1599 |
| 4 | EE | Hang-Shin Cho,
Chang-Hun Kim,
Seiichi Nishihara:
An Efficient Walkthrough from Two Images Using View Morphing and Spidery Mesh Interface.
ICPR 2000: 3143-3146 |
| 1999 |
| 3 | EE | Beom-Soo Oh,
Chang-Hun Kim:
Systematic reconstruction of 3D curvilinear objects from two-view drawings.
Computers & Graphics 23(3): 343-352 (1999) |
| 1998 |
| 2 | | Chang-Hun Kim,
Tae-Jung Suh:
Reconstruction of Non-manifold Objects from Two Orthographic Views.
ACCV (2) 1998: 241-248 |
| 1996 |
| 1 | EE | Seong-Whan Lee,
Chang-Hun Kim,
Hong Ma,
Yuan Yan Tang:
Multiresolution recognition of unconstrained handwritten numerals with wavelet transform and multilayer cluster neural network.
Pattern Recognition 29(12): 1953-1961 (1996) |