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Yuichi Itoh Vis

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*2009
22EEYoshifumi Kitamura, Satoshi Sakurai, Tokuo Yamaguchi, Ryo Fukazawa, Yuichi Itoh, Fumio Kishino: Multi-modal Interface in Multi-Display Environment for Multi-users. HCI (2) 2009: 66-74
21EETakuya Maekawa, Yuichi Itoh, Norifumi Kawai, Yoshifumi Kitamura, Fumio Kishino: MADO interface: a window like a tangible user interface to look into the virtual world. Tangible and Embedded Interaction 2009: 175-180
2008
20EESatoshi Sakurai, Yuichi Itoh, Yoshifumi Kitamura, Miguel A. Nacenta, Tokuo Yamaguchi, Sriram Subramanian, Fumio Kishino: A Middleware for Seamless Use of Multiple Displays. DSV-IS 2008: 252-266
19EEKazuki Takashima, Yasuko Omori, Yoshiharu Yoshimoto, Yuichi Itoh, Yoshifumi Kitamura, Fumio Kishino: Effects of avatar's blinking animation on person impressions. Graphics Interface 2008: 169-176
2007
18EEMiguel A. Nacenta, Satoshi Sakurai, Tokuo Yamaguchi, Yohei Miki, Yuichi Itoh, Yoshifumi Kitamura, Sriram Subramanian, Carl Gutwin: E-conic: a perspective-aware interface for multi-display environments. UIST 2007: 279-288
2006
17EEKyoko Ueda, Atsushi Kosaka, Ryoichi Watanabe, Yoshinori Takeuchi, Takao Onoye, Yuichi Itoh, Yoshifumi Kitamura, Fumio Kishino: m-ActiveCube; Multimedia Extension of Spatial Tangible User Interface. BioADIT 2006: 363-370
16EETakuya Oda, Yuichi Itoh, Wataru Nakai, Katsuhiro Nomura, Yoshifumi Kitamura, Fumio Kishino: Interactive Skeleton Extraction Using Geodesic Distance. ICAT Workshops 2006: 275-281
2005
15EEYuichi Itoh, Tokuo Yamaguchi, Yoshifumi Kitamura, Fumio Kishino: A Computerized Interactive Toy: TSU.MI.KI. ICEC 2005: 507-510
2004
14EEHiroyasu Ichida, Yuichi Itoh, Yoshifumi Kitamura, Fumio Kishino: Interactive retrieval of 3D shape models using physical objects. ACM Multimedia 2004: 692-699
13EERyoichi Watanabe, Yuichi Itoh, Masatsugu Asai, Yoshifumi Kitamura, Fumio Kishino, Hideo Kikuchi: The soul of ActiveCube: implementing a flexible, multimodal, three-dimensional spatial tangible interface. Advances in Computer Entertainment Technology 2004: 173-180
12EEYoshiharu Yoshimoto, Yuichi Itoh, Yoshifumi Kitamura, Fumio Kishino: Implementation and Evaluation of a System to Support Human Relationship Formation in Networked Virtual Space. BioADIT 2004: 111-126
11EEEhud Sharlin, Yuichi Itoh, Benjamin Watson, Yoshifumi Kitamura, Steve Sutphen, Lili Liu, Fumio Kishino: Spatial Tangible User Interfaces for Cognitive Assessment and Training. BioADIT 2004: 137-152
10EEHirokazu Sasamoto, Haruo Noma, Kenji Susami, Yuichi Itoh, Yoshifumi Kitamura, Fumio Kishino, Nobuji Tetsutani: Development of Computer Learning Environment for Beginners Using Model Railway Layout. C5 2004: 186
9EEYuichi Itoh, Shintaro Akinobu, Hiroyasu Ichida, Ryoichi Watanabe, Yoshifumi Kitamura, Fumio Kishino: TSU.MI.KI: Stimulating Children's Creativity and Imagination with Interactive Blocks. C5 2004: 62-70
8EEHaruo Noma, Nobuji Tetsutani, Hirokazu Sasamoto, Yuichi Itoh, Yoshifumi Kitamura, Fumio Kishino: Hands-on learning of computer programming in introductory stage using a model railway layout. CHI Extended Abstracts 2004: 1546
7EERyoichi Watanabe, Yuichi Itoh, Michihiro Kawai, Yoshifumi Kitamura, Fumio Kishino, Hideo Kikuchi: Implementation of ActiveCube as an Intuitive 3D Computer Interface. Smart Graphics 2004: 43-53
6EEHiroyasu Ichida, Yuichi Itoh, Yoshifumi Kitamura, Fumio Kishino: Interactive Retrieval of 3D Virtual Shapes using Physical Objects. VR 2004: 231-232
5EERyoichi Watanabe, Yuichi Itoh, Masatsugu Asai, Yoshifumi Kitamura, Fumio Kishino, Hideo Kikuchi: The soul of ActiveCube: implementing a flexible, multimodal, three-dimensional spatial tangible interface. Computers in Entertainment 2(4): 15 (2004)
4EEEhud Sharlin, Benjamin Watson, Yoshifumi Kitamura, Fumio Kishino, Yuichi Itoh: On tangible user interfaces, humans and spatiality. Personal and Ubiquitous Computing 8(5): 338-346 (2004)
2003
3EEHaruo Noma, Hirokazu Sasamoto, Yuichi Itoh, Yoshifumi Kitamura, Fumio Kishino, Nobuji Tetsutani: Computer learning system for pre-school-age children based on a haptized model railway. C5 2003: 118-119
2002
2EEEhud Sharlin, Yuichi Itoh, Benjamin Watson, Yoshifumi Kitamura, Steve Sutphen, Lili Liu: Cognitive cubes: a tangible user interface for cognitive assessment. CHI 2002: 347-354
2000
1EEYoshifumi Kitamura, Yuichi Itoh, Toshihiro Masaki, Fumio Kishino: ActiveCube: a bi-directional user interface using cubes. KES 2000: 99-102

Coauthor Index

1Shintaro Akinobu [9]
2Masatsugu Asai [5] [13]
3Ryo Fukazawa [22]
4Carl Gutwin [18]
5Hiroyasu Ichida [6] [9] [14]
6Michihiro Kawai [7]
7Norifumi Kawai [21]
8Hideo Kikuchi [5] [7] [13]
9Fumio Kishino [1] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13] [14] [15] [16] [17] [19] [20] [21] [22]
10Yoshifumi Kitamura [1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13] [14] [15] [16] [17] [18] [19] [20] [21] [22]
11Atsushi Kosaka [17]
12Lili Liu [2] [11]
13Takuya Maekawa [21]
14Toshihiro Masaki [1]
15Yohei Miki [18]
16Miguel A. Nacenta [18] [20]
17Wataru Nakai [16]
18Haruo Noma [3] [8] [10]
19Katsuhiro Nomura [16]
20Takuya Oda [16]
21Yasuko Omori [19]
22Takao Onoye [17]
23Satoshi Sakurai [18] [20] [22]
24Hirokazu Sasamoto [3] [8] [10]
25Ehud Sharlin [2] [4] [11]
26Sriram Subramanian [18] [20]
27Kenji Susami [10]
28Steve Sutphen [2] [11]
29Kazuki Takashima [19]
30Yoshinori Takeuchi [17]
31Nobuji Tetsutani [3] [8] [10]
32Kyoko Ueda [17]
33Ryoichi Watanabe [5] [7] [9] [13] [17]
34Benjamin Watson [2] [4] [11]
35Tokuo Yamaguchi [15] [18] [20] [22]
36Yoshiharu Yoshimoto [12] [19]

Copyright © Tue Nov 3 08:52:44 2009 by Michael Ley (ley@uni-trier.de)