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| 2007 | ||
|---|---|---|
| 3 | EE | Thomas Gawlitza, Helmut Seidl: Computing Game Values for Crash Games. ATVA 2007: 177-191 |
| 2 | EE | Thomas Gawlitza, Helmut Seidl: Precise Relational Invariants Through Strategy Iteration. CSL 2007: 23-40 |
| 1 | EE | Thomas Gawlitza, Helmut Seidl: Precise Fixpoint Computation Through Strategy Iteration. ESOP 2007: 300-315 |
| 1 | Helmut Seidl | [1] [2] [3] |