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- Anexa,
by Paralogic
- Assembly,
by Nerd World Media
- AOL
Groups
- Must be a paying subscriber to America
Online to create a group, but anyone can join one.
- AT&T
WorldNet Community Port
- Must be a paying subscriber to AT&T
WorldNet's Internet service in order to build a community. (But your
community participants need not subscribe to WorldNet.)
- ClueIn,
by Inclusion
- CommunityZero,
by Ramius Corp.
- Formerly known as Vicinities.
- Delphi
Forums
- Google
Groups (formerly Deja.com)
- GroupVine
(formerly E-Meet), by GroupServe
- InsideTheWeb,
by ITW Newcorp
- Joint
Planning, by Bridgeline Technologies
- Lycos
Clubs
- Network54
(formerly Netbabbler)
- Snap
Clubs
- SuperGroups
- Operates a series of specialty club sites,
including SuperFamily and SuperFriends.
- TalkCity
- Includes a well-developed chat facility.
- Voxtok
(in beta testing)
- Webb.net
(formerly CommunityWare)
- Yahoo!
Clubs
- Also available via GeoCities.
- Yahoo!
Groups (formerly eGroups)
- Not a true forum host, because discussions
are conducted by e-mail. But the discussions are archived on the Web, and
additional features make Yahoo! Groups similar to other club sites.
Omar R. Hadjar
2002-01-20